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GameState
- Class in
mako5.ctrl
A game state that is capable of rendering and handling input.
GameState()
- Constructor for class mako5.ctrl.
GameState
Makes a new blank game state.
GameStateMachine
- Class in
mako5.ctrl
Controls a group of game states and is capable of running them.
GameStateMachine()
- Constructor for class mako5.ctrl.
GameStateMachine
Creates a new GameStateMachine.
getAlpha()
- Method in class mako5.gfx.
Color
Returns the alpha component.
getBlue()
- Method in class mako5.gfx.
Color
Returns the blue component.
getBounds()
- Method in class mako5.math.phys.
Boundary
Returns this.
getBounds()
- Method in interface mako5.math.phys.
Bounded
Returns the bounds of this object
getCapacity()
- Method in class mako5.util.
ArrayStack
Returns the maximum capacity for this stack.
getCurrent()
- Method in class mako5.ctrl.
GameStateMachine
Returns the current game state.
getData()
- Method in class mako5.ctrl.
GameStateMachine
Returns the stored game data for this.
getDirection()
- Method in class mako5.math.
R2v
Returns the angle that this makes with the positive x-axis.
getGreen()
- Method in class mako5.gfx.
Color
Returns the green component.
getHeight()
- Method in class mako5.gfx.
DefaultImage
Returns the height of this image.
getHeight()
- Method in interface mako5.gfx.
Image
Accessor method for the height of this image.
getHeight()
- Method in class mako5.gfx.
MaskedImage
Returns the height of this image.
getHeight()
- Method in class mako5.math.phys.
BoundingRect
Returns the height of this rectangle.
getInstance()
- Static method in class mako5.util.
RandomGen
Returns the current random generator instance.
getLocation()
- Method in class mako5.math.phys.
Bounds
Returns the location this bounds is attached to.
getMachine()
- Method in class mako5.ctrl.
GameState
Returns the calling machine.
getMSPF()
- Method in class mako5.evnt.
TimeGnome
Returns the number of milliseconds per frame.
getRadius()
- Method in class mako5.math.phys.
BoundingCircle
Returns the radius
getRadius()
- Method in class mako5.math.
Polar
Returns the radius
getRed()
- Method in class mako5.gfx.
Color
Returns the red component.
getSolidSide()
- Method in class mako5.math.phys.
Boundary
Returns the solid side of the boundary
getTheta()
- Method in class mako5.math.
Polar
Returns the angle of this
getType()
- Method in class mako5.math.phys.
Bounds
Deprecated.
04-Apr 2006
getWallType()
- Method in class mako5.math.phys.
Boundary
Returns the type of boundary that this is.
getWidth()
- Method in class mako5.gfx.
DefaultImage
Returns the width of this image.
getWidth()
- Method in interface mako5.gfx.
Image
Accessor method for the width of this image.
getWidth()
- Method in class mako5.gfx.
MaskedImage
Returns the width of this image.
getWidth()
- Method in class mako5.math.phys.
BoundingRect
Returns the width of this rectangle.
getX()
- Method in class mako5.math.
Polar
Returns the x-coordinate value of this.
getX()
- Method in class mako5.math.
R2v
Returns the x coordinate.
getY()
- Method in class mako5.math.
Polar
Returns the y-coordinate of this.
getY()
- Method in class mako5.math.
R2v
Returns the y-coordinate.
glApply()
- Method in class mako5.gfx.
Color
Sets this as the current color for openGL.
glNegRotate(Angle, float, float, float)
- Static method in class mako5.math.
Angle
Performs an openGL rotation that is -angle.
glPrint(String, float, float)
- Method in class mako5.gfx.
OGLFont
glRotate(Angle, float, float, float)
- Static method in class mako5.math.
Angle
Performs an openGL rotation based upon this angle.
glTexCoord()
- Method in class mako5.math.
R2v
Sets this as an OpenGL 2D texture coordinate.
glTranslate()
- Method in class mako5.math.
R2v
Translates this in the x-y plane in openGL.
glVertex()
- Method in class mako5.math.
R2v
Sets this as a 2D vertex.
Overview
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