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Screen
- Class in
mako5.ctrl
Used on screen operations to control drawing matrix transformation.
Screen()
- Constructor for class mako5.ctrl.
Screen
set(Color)
- Method in class mako5.gfx.
Color
Sets this color equal to another color.
set(float, float, float, float)
- Method in class mako5.gfx.
Color
Sets the color components of this.
set(R2v)
- Method in class mako5.math.
R2v
Sets this to another vector.
set(float, float)
- Method in class mako5.math.
R2v
Sets this to the given x and y values.
setAlpha(float)
- Method in class mako5.gfx.
Color
Changes the alpha component.
setBlue(float)
- Method in class mako5.gfx.
Color
Changes the blue component.
setCurrent(int)
- Method in class mako5.ctrl.
GameStateMachine
Sets the current state.
setGreen(float)
- Method in class mako5.gfx.
Color
Changes the green component.
setLength(float)
- Method in class mako5.math.
R2v
Keeps the direction but sets a new length for this vector.
setMachine(GameStateMachine)
- Method in class mako5.ctrl.
GameState
Sets the calling machine
setRadians(float)
- Method in class mako5.math.
Angle
Sets the value of this angle in radians.
setRadius(float)
- Method in class mako5.math.phys.
BoundingCircle
Sets the radius
setRadius(float)
- Method in class mako5.math.
Polar
Sets the radius of the polar value.
setRed(float)
- Method in class mako5.gfx.
Color
Changes the red component.
setStream(PrintStream, int)
- Static method in class mako5.util.
Log
Sets the requested streams.
setTheta(float)
- Method in class mako5.math.
Polar
Sets the theta value.
setTrace(int)
- Static method in class mako5.util.
Log
Sets the streams that will be traced.
setUp()
- Method in class mako5.tests.
R2vTest
setup2D(int, int)
- Static method in class mako5.ctrl.
Screen
Puts the program into 2d mode with the desired pixel size.
setX(float)
- Method in class mako5.math.
R2v
Sets the x value.
setY(float)
- Method in class mako5.math.
R2v
Sets the y-value.
sin()
- Method in class mako5.math.
Angle
Returns the sine of this in radians.
sine(double, int)
- Static method in class mako5.math.
Trig
size()
- Method in class mako5.util.
ArrayQueue
Returns the current number of elements in the queue.
size()
- Method in class mako5.util.
ArrayStack
Returns the current number of elements in this stack.
size()
- Method in class mako5.util.
ListQueue
Returns the number of elements in this.
size()
- Method in interface mako5.util.
Queue
Returns the number of elements in this.
size()
- Method in interface mako5.util.
Stack
Returns the current number of elements in this stack.
Stack
<
T
> - Interface in
mako5.util
A stack interface.
stackTrace(int)
- Static method in class mako5.util.
Log
Prints a stack trace to the requested targets.
StopWatch
- Class in
mako5.evnt
This class is useful for time benchmarking.
StopWatch()
- Constructor for class mako5.evnt.
StopWatch
Makes a new StopWatch.
store()
- Method in class mako5.ctrl.
GameState
Stores information in the game data map.
sub(Angle)
- Method in class mako5.math.
Angle
Subtracts another angle from this.
sub(float, float)
- Method in class mako5.math.
R2v
Subtracts from this.
sub(R2v)
- Method in class mako5.math.
R2v
Subtracts a vector from this.
Overview
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