A B C D E F G H I J L M N O P Q R S T U V Y

S

Screen - Class in mako5.ctrl
Used on screen operations to control drawing matrix transformation.
Screen() - Constructor for class mako5.ctrl.Screen
 
set(Color) - Method in class mako5.gfx.Color
Sets this color equal to another color.
set(float, float, float, float) - Method in class mako5.gfx.Color
Sets the color components of this.
set(R2v) - Method in class mako5.math.R2v
Sets this to another vector.
set(float, float) - Method in class mako5.math.R2v
Sets this to the given x and y values.
setAlpha(float) - Method in class mako5.gfx.Color
Changes the alpha component.
setBlue(float) - Method in class mako5.gfx.Color
Changes the blue component.
setCurrent(int) - Method in class mako5.ctrl.GameStateMachine
Sets the current state.
setGreen(float) - Method in class mako5.gfx.Color
Changes the green component.
setLength(float) - Method in class mako5.math.R2v
Keeps the direction but sets a new length for this vector.
setMachine(GameStateMachine) - Method in class mako5.ctrl.GameState
Sets the calling machine
setRadians(float) - Method in class mako5.math.Angle
Sets the value of this angle in radians.
setRadius(float) - Method in class mako5.math.phys.BoundingCircle
Sets the radius
setRadius(float) - Method in class mako5.math.Polar
Sets the radius of the polar value.
setRed(float) - Method in class mako5.gfx.Color
Changes the red component.
setStream(PrintStream, int) - Static method in class mako5.util.Log
Sets the requested streams.
setTheta(float) - Method in class mako5.math.Polar
Sets the theta value.
setTrace(int) - Static method in class mako5.util.Log
Sets the streams that will be traced.
setUp() - Method in class mako5.tests.R2vTest
 
setup2D(int, int) - Static method in class mako5.ctrl.Screen
Puts the program into 2d mode with the desired pixel size.
setX(float) - Method in class mako5.math.R2v
Sets the x value.
setY(float) - Method in class mako5.math.R2v
Sets the y-value.
sin() - Method in class mako5.math.Angle
Returns the sine of this in radians.
sine(double, int) - Static method in class mako5.math.Trig
 
size() - Method in class mako5.util.ArrayQueue
Returns the current number of elements in the queue.
size() - Method in class mako5.util.ArrayStack
Returns the current number of elements in this stack.
size() - Method in class mako5.util.ListQueue
Returns the number of elements in this.
size() - Method in interface mako5.util.Queue
Returns the number of elements in this.
size() - Method in interface mako5.util.Stack
Returns the current number of elements in this stack.
Stack<T> - Interface in mako5.util
A stack interface.
stackTrace(int) - Static method in class mako5.util.Log
Prints a stack trace to the requested targets.
StopWatch - Class in mako5.evnt
This class is useful for time benchmarking.
StopWatch() - Constructor for class mako5.evnt.StopWatch
Makes a new StopWatch.
store() - Method in class mako5.ctrl.GameState
Stores information in the game data map.
sub(Angle) - Method in class mako5.math.Angle
Subtracts another angle from this.
sub(float, float) - Method in class mako5.math.R2v
Subtracts from this.
sub(R2v) - Method in class mako5.math.R2v
Subtracts a vector from this.

A B C D E F G H I J L M N O P Q R S T U V Y