A B C D E F G H I J L M N O P Q R S T U V Y

G

GameState - Class in mako5.ctrl
A game state that is capable of rendering and handling input.
GameState() - Constructor for class mako5.ctrl.GameState
Makes a new blank game state.
GameStateMachine - Class in mako5.ctrl
Controls a group of game states and is capable of running them.
GameStateMachine() - Constructor for class mako5.ctrl.GameStateMachine
Creates a new GameStateMachine.
getAlpha() - Method in class mako5.gfx.Color
Returns the alpha component.
getBlue() - Method in class mako5.gfx.Color
Returns the blue component.
getBounds() - Method in class mako5.math.phys.Boundary
Returns this.
getBounds() - Method in interface mako5.math.phys.Bounded
Returns the bounds of this object
getCapacity() - Method in class mako5.util.ArrayStack
Returns the maximum capacity for this stack.
getCurrent() - Method in class mako5.ctrl.GameStateMachine
Returns the current game state.
getData() - Method in class mako5.ctrl.GameStateMachine
Returns the stored game data for this.
getDirection() - Method in class mako5.math.R2v
Returns the angle that this makes with the positive x-axis.
getGreen() - Method in class mako5.gfx.Color
Returns the green component.
getHeight() - Method in class mako5.gfx.DefaultImage
Returns the height of this image.
getHeight() - Method in interface mako5.gfx.Image
Accessor method for the height of this image.
getHeight() - Method in class mako5.gfx.MaskedImage
Returns the height of this image.
getHeight() - Method in class mako5.math.phys.BoundingRect
Returns the height of this rectangle.
getInstance() - Static method in class mako5.util.RandomGen
Returns the current random generator instance.
getLocation() - Method in class mako5.math.phys.Bounds
Returns the location this bounds is attached to.
getMachine() - Method in class mako5.ctrl.GameState
Returns the calling machine.
getMSPF() - Method in class mako5.evnt.TimeGnome
Returns the number of milliseconds per frame.
getRadius() - Method in class mako5.math.phys.BoundingCircle
Returns the radius
getRadius() - Method in class mako5.math.Polar
Returns the radius
getRed() - Method in class mako5.gfx.Color
Returns the red component.
getSolidSide() - Method in class mako5.math.phys.Boundary
Returns the solid side of the boundary
getTheta() - Method in class mako5.math.Polar
Returns the angle of this
getType() - Method in class mako5.math.phys.Bounds
Deprecated. 04-Apr 2006
getWallType() - Method in class mako5.math.phys.Boundary
Returns the type of boundary that this is.
getWidth() - Method in class mako5.gfx.DefaultImage
Returns the width of this image.
getWidth() - Method in interface mako5.gfx.Image
Accessor method for the width of this image.
getWidth() - Method in class mako5.gfx.MaskedImage
Returns the width of this image.
getWidth() - Method in class mako5.math.phys.BoundingRect
Returns the width of this rectangle.
getX() - Method in class mako5.math.Polar
Returns the x-coordinate value of this.
getX() - Method in class mako5.math.R2v
Returns the x coordinate.
getY() - Method in class mako5.math.Polar
Returns the y-coordinate of this.
getY() - Method in class mako5.math.R2v
Returns the y-coordinate.
glApply() - Method in class mako5.gfx.Color
Sets this as the current color for openGL.
glNegRotate(Angle, float, float, float) - Static method in class mako5.math.Angle
Performs an openGL rotation that is -angle.
glPrint(String, float, float) - Method in class mako5.gfx.OGLFont
 
glRotate(Angle, float, float, float) - Static method in class mako5.math.Angle
Performs an openGL rotation based upon this angle.
glTexCoord() - Method in class mako5.math.R2v
Sets this as an OpenGL 2D texture coordinate.
glTranslate() - Method in class mako5.math.R2v
Translates this in the x-y plane in openGL.
glVertex() - Method in class mako5.math.R2v
Sets this as a 2D vertex.

A B C D E F G H I J L M N O P Q R S T U V Y