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D

DEBUG - Static variable in class mako5.util.Log
Bit flag used to indicate something pertaining to a debug-only message.
DefaultImage - Class in mako5.gfx
An image designed for use with OpenGL.
DefaultImage(int, int, int) - Constructor for class mako5.gfx.DefaultImage
Makes a new image with the given height, width, and texture id.
dequeue() - Method in class mako5.util.ArrayQueue
Removes the element at the front of this queue and returns a reference to it.
dequeue() - Method in class mako5.util.ListQueue
Dequeues this queue
dequeue() - Method in interface mako5.util.Queue
Dequeues this queue.
destroy() - Method in class mako5.gfx.DefaultImage
Attempts to destroy this image.
destroy() - Method in interface mako5.gfx.Image
Attempts to reclaim image memory components.
destroy() - Method in class mako5.gfx.MaskedImage
Attempts to destroy this image.
destroy() - Method in class mako5.gfx.OGLFont
 
disable(int) - Static method in class mako5.util.Log
Disable streams that will print messages.
div(float) - Method in class mako5.math.R2v
Divides this by a scalar.
dot(R2v) - Method in class mako5.math.R2v
Takes the dot product of this and another vector.

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