mako5.evnt
Interface RealTime

All Known Implementing Classes:
GameState

public interface RealTime

Indicates an object that has defined updates based upon elapsed time.

Version:
04-Mar 2006
Author:
Paul Jarrett

Method Summary
 void update(float fElapsed_)
          Performs an update on the object for the given elapsed time.
 

Method Detail

update

void update(float fElapsed_)
Performs an update on the object for the given elapsed time.

Parameters:
fElapsed_ - the elapsed time
Since:
04-Mar 2006